Version 1.1 Released (Hints, Tweaks, Bugfixes)


Thanks to everyone who played through the game-jam submission ("Version 1") and provided constructive criticism! Based on that feedback - and a few nagging issues I couldn't fix in time - here's Version 1.1. This version doesn't include new levels, but makes significant improvements to the engine, graphics, and sound. So it might feel a little new. I mean, the letters have eyes.

  • Added hint button for chapters 2-5. Click the lightbulb to reset the puzzle and get a hint at which letters to move. There's no cost or penalty to use it. Use or skip the hint depending on what's fun for you.
  • Updated game dictionary so that it acts more like a 'typical' word-game dictionary. In particular, words that are ONLY proper nouns (like names or acronyms) are LESS LIKELY to be considered a "valid word".
  • Added settings menu (volume sliders; full-screen toggle)
  • Improved graphics (added stage-like background; letter gradient; letters have eyes; tear emitters are more realistic; emitters don't clip out as early; end-of-level transition is slower)
  • Improved sounds (added another in-game song, wood-block clacking sounds when letters collide, happy/sad end-of-level sounds, end-of-level theme music)
  • Improved readability of the completed words, by tidying up letters when the goal is reached.
  • Improved touchscreen support (single-touch only, not multi-touch)
  • Shortened Chapter 1
  • The "Enter" key can often be used to advance or dismiss single-button dialogs. The "Escape" key can often back out of them.
  • Bonus easter egg for those who read release notes: Press "Spacebar" key to shake the shelves. Press "T" key to tidy them.

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